Smash Social ClubPadel club, Lisbon

The app for a members-only padel club. Designed in Claude Code

01 — The club

Padel, then drinks. Every Friday.

Smash started in Lisbon in 2025. More people want in than there are courts, so it needed an app that feels like the club, not a booking tool.

The sign-in screen: the club, orbiting the crest.

02 — Direction

A brand worth remembering

White, one cobalt accent, Figtree with Crimson Text for the big moments. The moments that matter are objects: a pass, a ticket, a crayon scribble.

Cobalt#155BD4
Cobalt soft#E8EFFB
Ink#131517
Surface#F7F7F8
Figtree, for everything
Friday Padel
19:30 · Nave
Crimson Text, for the big moments
You’re in.
Welcome to the club.
Logo, crest, colours and type.

03 — Booking

Slide to book

Spots open at 20:00 and go in minutes. Booking is a slide, not a tap, and it ends with a ticket.

The event list, and slide to book. On a loop.
The rules, explained in onboarding. On a loop.

04 — Member pass

Your number, on a card

Every member gets a numbered pass. Its tile pattern is generated from the number, so no two are the same. It tilts toward your finger.

Hover to tilt.

05 — Game map

You’re on Court 3

Before the night, everyone sees where they start. Win and you move up a court, lose and you move down.

Live prototype
The map reveal. Tap a court to see who’s on it.

06 — Landing page

A waitlist, not a sign-up

Membership is closed, so the site sells the Friday and takes applications. Flash photos, tape and a typed note, like a club noticeboard.

smashclub.social
The landing page, at smashclub.social.

07 — Outcome

The power of AI

I designed and built all of it with Claude Code: the landing page, applications, onboarding, booking, passes, the game map and the admin tools. It’s live at smashclub.social.